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Changing the path of the textures a Dif file uses

by Santosh Pillai · in Technical Issues · 05/22/2008 (7:35 am) · 3 replies

By default all the textures that appear on a dif file have to be in the same folder as that of the dif file. However, is it possible if we can load different textures on a dif from different drives on the system with these textures being in a folder other than that of the dif?

#1
05/22/2008 (8:01 am)
Change the map file and recompile the DIF.
#2
05/22/2008 (11:17 pm)
Can u please elaborate?
#3
05/23/2008 (8:33 am)
The easiest way to do it would be to open the .map file in a text editor with strong find/replace functionality and change the path to your textures. Unfortunately, this is not the best solution for your users if they don't have access to that specific location.