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Compile Error (Chapter 2)

by Tim Mendenhall · in Torque Game Engine · 05/13/2008 (4:20 pm) · 3 replies

Hi,

I got the book and bought TGE. I am having problems trying to compile the helloworld.cs script I made. The console gets hung at "Compiling helloworld.cs..." and doesn't ever load the function in return.

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#1
05/13/2008 (6:03 pm)
I'm having the same problem I think...

my script has this in it:
function main() {
print("Hello World");
}

It compiles it and does nothing. I'm going to keep looking around for a solution to this...
#2
05/13/2008 (6:28 pm)
Ok I figured it out. The book says to put:

function main() {
print("Hello world");
}

into helloworld.cs, and then exec("./helloworld.cs"); from the tge console.

There are two problems with this for me, 1 it doesn't execute the main function. and 2, print doesn't exist.

My solution to this is that right after exec("./helloworld.cs");, you can manually call main by typing main(); in the console and hitting enter.
And for print not existing, you replace the word print with echo.

This is working for me.
#3
05/13/2008 (9:24 pm)
I think I just didn't understand the file system for making a new torque game. I followed the .pdf tutorial that came with the engine today and I should be able to get this to work now. Do you have the second edition of the book Freddie? I have the second edition and it says to use echo etc.