Game Development Community

Saving a scene . . .

by Dennis Mathews · in Torque X 2D · 05/12/2008 (4:23 pm) · 1 replies

I want to save a persistent scene but I can't seem to find any functionality for it. I see you can do it with TGB, TGEA, and so on. Does anyone no where I can find some info on this with Torque X.

#1
05/12/2008 (5:37 pm)
IIRC, I don't think the saving feature has been implemented yet in TorqueX.