Game Development Community


#1
05/11/2008 (10:07 am)
You will probably have to find a third party copyright solution to that, i havent seen one on the GG site. But it will probably require a bit of setup.
#2
05/11/2008 (1:11 pm)
You said you're currently using the Torque Game Engine Demo, Right? Well, If you're going to sell the game you made in the Demo, That'd be a no-go. So, If you like the Demo and you're successful in making a game I suggest you buy an Indie License. Then publish an Alpha/Beta version of your game to your Website and if it's a hit buy a Commercial License and then sell the game once it out of Beta.

I don't know how to create a Game-Share Prevention code system. But it probably Involves a Master Server, And when you enter the code it sends the info to the Master Server and checks if the code is in use on another computer.
#3
05/13/2008 (7:47 am)
You will have to integrate a third-party security solution to do what you want.

I'm assuming that you are using TorqueX since that's what your profile notes. You will have to find a solution that is compliant with the framework.

EDIT:
I just thought that I would also note on Alex Strand's comment that you do not have to buy a commercial license unless your company is making over $250,000.