TGB - Object Count?
by Brian Wilson · in Torque Game Builder · 05/10/2008 (4:03 am) · 2 replies
Similar to my question regarding FPS, is there a way to get the current object count, either from the setDebugOn(0) method or from any other way? Should I be barking up the SimGroup tree? (TGB 1.7.2, btw).
#2
Thanks, I'll check on the getSceneObjectCount, didn't see that one in the reference manual. I noticed the field in the debugger panel, and that's what made we want to have direct access to data.
I'll update on progress if the method you mentioned work out.
Cheers
05/10/2008 (10:06 am)
@MikeThanks, I'll check on the getSceneObjectCount, didn't see that one in the reference manual. I noticed the field in the debugger panel, and that's what made we want to have direct access to data.
I'll update on progress if the method you mentioned work out.
Cheers
Torque Owner Mike Lilligreen
T2DTutorials
Also, the debug banner has this information as well in the TotalObj field.