Game Development Community

In FPS, what is player movement relative to?

by Emanuel Zephir · in Torque Game Engine · 10/05/2002 (6:29 pm) · 1 replies

I am making some changes to the way that the input works on the FPS demo and the associated code in TGE, and I was just wondering what the players movements are relative to in the default FPS demo, the player or the camera?

Thanks a bunch,
Emanuel

#1
10/05/2002 (8:51 pm)
I believe that the movement is always relative to the player. The best way to find out would be to try it ;)