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Strange code in materialList.cpp TGEA 1.7.0

by Proaholic · in Torque Game Engine · 05/04/2008 (6:05 am) · 1 replies

In materialList.cpp i have found some strange code...

....
AssertFatal(mMaterials.size() == mMaterials.size(), "MaterialList::load: internal vectors out of sync.");
...
AssertFatal(mMaterials.size() == mMaterials.size(), "MaterialList::unload: internal vectors out of sync.");
...

Is it should be ..
mMaterials.size() == mMaterialNames.size() ?

Thanks.