Game Development Community

How do I bury a dungeon and enter from outside

by Greg Deutschlander · in General Discussion · 05/03/2008 (10:28 am) · 5 replies

I am working on putting a dungeon into a mountain. The entrance is on the outside of the mountain. I have been able to build the dungeon inside the mountain but the terrain is blocking the corridor where I enter the dungeon from above ground.

How do I open a hole in the terrain so that I can walk from the outside mountain entrance into the dungeon buried under ground?

Thanks for any ideas and suggestions.

#1
05/03/2008 (11:08 am)
@Greg- This is done through the mission editor. (F11)

Select...window-Terrain Editor
............Action-Set Empty
............Brush-Brush Size...then select the size brush you want to use.

This tool will cut a hole in the terrain for you.
#2
05/03/2008 (12:18 pm)
Since you are an SDK owner, I would suggest using the new Terrain occluding Portal resource. It should do the same thing, but is much mor customizable than using the empty method.
#3
05/03/2008 (12:43 pm)
Excellent! Thanks for the help!
#4
05/03/2008 (12:59 pm)
I looked into the Terrain occluding Portal but got stuck when it wanted me to edit Player.cpp. I do not have this file and I am to new to the sdk to know what it does.
#5
05/03/2008 (3:05 pm)
The Terrain Occluding Portal resource requires editting the engine source and recompilation. If you aren't comfortable with that level of modification, then I'd suggest the empty solution... or at least consider copying your working directory to a new location and/or back up your current work before you embark on the land of C++...