Game Development Community

Lshift bind

by mb · in Torque Game Engine Advanced · 05/01/2008 (2:45 pm) · 4 replies

I ported my game from 1.3 to 1.7 and I have a bind that is lshift. Left shift doesn't work in-game but instead I hit right shift and it works... but nothing is bound to rshift.

config.cs:
moveMap.bind(keyboard, "lshift", drop_Building);


default.bind.cs

function drop_Building(%val)
{
if (%val)
{
commandToServer('dropBuilding');
}
}
moveMap.bind(keyboard, "lshift", drop_Building);


Weird eh?

#1
05/01/2008 (3:37 pm)
I've had this issue since 1.0.7 as well, although I have not had a chance to try and track it down yet. For the time being I have remapped my shift keys to elsewhere until I have more time. I know this isn't very helpful as in solving the problem but just confimring that this is something with the new build and not something wrong in the port you did.
#2
05/01/2008 (4:58 pm)
Known bug that will be fixed in the next release.
#3
05/01/2008 (7:58 pm)
Thanks all
#4
05/02/2008 (9:01 pm)
Fix is up here.