Game Development Community

TGEA 1.7.0 on Windows Vista

by Varma Dandu@longsword · in General Discussion · 04/28/2008 (10:30 am) · 10 replies

Hi All,

Is TGEA 1.7.0 working on Microsoft Vista?, because I want to upgrade to vista for my animation works.

IS TGEA 1.7.0 works well on Quadro FX 1500?

Thank you,

enjoy.

Varma D.

#1
04/28/2008 (10:38 am)
It works on windows vista just fine :)
#2
04/28/2008 (10:55 am)
Yep, works just fine on Vista. Only problem is that Vista's not working just fine.
#3
04/28/2008 (10:58 am)
LOL...
#4
04/28/2008 (11:05 am)
It will probably run on a Quadro, but you should know that the Quadro line isn't intended for gaming. It's main purpose is for CAD and modeling software. It can be used for gaming, you might lose a couple frames, but it can be used.
#5
05/02/2008 (11:58 am)
Given the choice of either XP Pro with a P4 3.2GHz CPU, 7600GT and 1GB RAM or a Vista Ultimate with a Core 2 Duo 2.2GHz, 8800GT and 2GB RAM which machine would be the better of the two for installing/using TGEA?

Going by pure power of the 2 machines the Vista would be the "obvious" choice i'm sure. But as most of you know, Vista isn't as "bug free" as XP is. Or would I be able to install TGEA on both machines and see which works better?
#6
05/02/2008 (12:06 pm)
Hmm, I would take the better machine and install XP.
#7
05/02/2008 (12:26 pm)
@Ken - Vista is fine as long as you disable desktop search, and disable automatic preview. These two items have to be the worst thorn in the side of anyone who uses vista.

Once Desktop search gets in a funk, it will slow down folder access like mad. Take you 20-30 seconds to open any folder.

Automatic preview will try to preview bitmaps and movies while you copy them, slowing down your copy of files to a crawl.

After turning those off, it's quite a pleasant experience.
#8
05/02/2008 (12:52 pm)
@Rene - I contemplated installing XP for a while but as I am an avid gamer I wanted to take advantage of the DX10 on the games that are out and will also be utilizing it in the future. I suppose I could have Dual Booted it, but since I have another machine with XP already I figured I wouldn't really need to. Guess I learned my lesson lol. And since I have tons of games and movies already installed and no access to an external HDD it's too much work than I want to do lol.

@Jaimi - Thanks for the suggestions. I'll do that once I get home from work. Vista is a decent OS as a whole, but I think Microsoft just tried to add too much eye candy to it.

*edit*
Also, i've tried looking but couldn't seem to find anything about it. The difference between TGE and TGEA...what is it? I know there are a couple more features according to the comparison list. But is there a difference in graphical capability? Such as TGE is DX9 while TGEA is DX10 capable? Or is the only difference between them the ones listed on the comp list?

*edit*
I think I might have determined whether or not I get TGE or TGEA. It looks as if MegaTerrains only comes with TGEA, is that correct? If so then it's TGEA for me. Unless it can be downloaded and function with TGE. Can anyone shed some light on this for me?
#9
05/02/2008 (5:18 pm)
TGE uses the older fixed function rendering mode, with no shaders.
TGEA is the shader version (but now has a fixed function fallback! Yeah!).

TGEA has a better material batching system, and can render scenes much faster than TGE. TGEA has quite a bit of features that TGE does not (or that you have to hack in). Such as the previously mentioned shaders, MegaTerrains, Atlas terrains, polysoup collision detection, etc.

About the only thing TGE has over TGEA is OpenGL support, which enables it to run on Macintosh and Linux as well as windows. This is in the pipeline for TGEA, though.
#10
05/02/2008 (5:55 pm)
- DX10 and TGEA

There is currently no support for DX10 in TGEA. At the moment, device backends for DX8 and DX9 are there.

TGE has some *limited* support for DirectX.

- MegaTerrains

Yes, MT is specific to TGEA.

- Vista

People's mileages vary wildly. What I am most disappointed in is the fact that Vista has serious problems with fundamental operating system tasks. That just should not be the case. I expect basic things like file I/O, process handling, and such to just work and work well in any modern operating system. With Vista, that's not the case.