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Threads

by Benjamin Kaiser · in Torque Game Engine Advanced · 04/22/2008 (8:46 am) · 1 replies

Hi,

right now I try to implement an API to our server using an SSL secured connection into TGEA. I need to make the connection in a seperate thread because otherwise the engine will stop for a moment till the request is done (which will raise up some problems specially when you are ingame). I've found some thread related things in the engine code but I'm not 100% how to use it, specially because you don't find any information that threads are working in TGEA... can I use the Thread Class or is it don't working in TGEA 1.7?

Can someone post me a small example how to basically start a thread and use it?

Benny