Game Development Community

collision-1 error with flying vehicle shape

by Thales Ferreira · in Artist Corner · 10/02/2002 (1:02 pm) · 4 replies

Hi folks,

I modeled a plane in MAX and I'm trying to use it as a flying vehicle shape. It has all the necessary nodes (including collision-1), but when I try to insert the shape into a mission the engine crashes with a "vehicle must have a collision-1" error. Anyone???

#1
10/02/2002 (1:33 pm)
collision-1 and a col-1??
#2
10/02/2002 (1:34 pm)
Is collision-1 a bounding box that you need to define for your vehicle?
#3
10/02/2002 (1:49 pm)
Yes, it has both of them. Collision-1 is a dummy and col-1 is a mesh.
#4
10/02/2002 (1:57 pm)
Is it being exported (check the config/log file). Should it be Collision-1 or collision-1?