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Crash when Loading Tilemap

by Edward LaPlante · in Torque X 2D · 04/18/2008 (8:24 am) · 3 replies

I've created a Level with a tilemap, of which I saved several versions. When I click on the load and choose one of the previous tile layers (*.lyr) TorqueX Builder crashes.

#1
08/01/2008 (1:00 pm)
I'm having the same issue. Can anyone give an update on this bug? Are there any easier work arounds besides redoing each instance of the saved tilemap individually? Guess I could copy/paste it into the XML...
Any info would be appreciated
#2
12/12/2008 (9:19 pm)
I just ran into this issue tonight sigh. Created a fairly large tilemap, saved it off as a .lyr which I can load on demand in the game. However, in the editor, it just crashes out when I try to load it :(
#3
12/12/2008 (9:53 pm)
A quick workaround is to take copy the ... from your .lyr, and paste it back into your .txscene file. It should pop up then when you open it up in TXB.