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DTS Export Error: Assertion Failure

by Martin Solis · in Game Design and Creative Issues · 04/17/2008 (4:37 pm) · 2 replies

I'm Trying to export a multiple object (for textureing reasons) Character with bones as a DTS. However I keep getting the dreaded assertion error.

I've already changed all the objects into editable Meshes, can I please get more insight on the problem?

#1
04/17/2008 (5:15 pm)
What program are you using? The fix for me when I would constantly get an assertion was to reduce the poly count per mesh. Otherwise I have no idea. I suck at art :(
#2
04/17/2008 (5:27 pm)
3ds max 9