Game Development Community

Mouse Wheel Zaxis?

by J.C. Smith · in Torque Game Engine Advanced · 04/15/2008 (3:09 am) · 0 replies

I ported the RTS kit over to TGEA 1.7 yesterday, which went pretty smoothly. I did notice that the zaxis mousewheel input wasn't working though, they never seem to be getting used. I'm referring to a command like this:

moveMap.bind( mouse, zaxis, updateOrbitDistance );

This never seems to get called. I'm trying to track down the problem but figured I'd ask in here as someone else may have already done this. Does anyone know how to find out when the mousewheel has been moved in 1.7?