Game Development Community

Questions regarding triggers

by Ted Lilljegren · in Technical Issues · 04/08/2008 (2:03 pm) · 0 replies

I was wondering how much of a lightweight object triggers are, since i plan on using them extensively, with up as many as say 300 per mission, every trigger having one dynamic field and being of the same datablock. The trigger would only use the "onEnter" method. Is this viable?

Edit: The triggers are gonna have pretty big dimensions too, is this a factor?