Parallax Shader working in TGEA 1.7.0?
by Lorne McIntosh · in Game Design and Creative Issues · 04/08/2008 (12:19 pm) · 0 replies
Has anyone managed to get Parallax Materials working in TGEA 1.7.0? I seem to get normal mapping working but am having the worst time getting the parallax shader to work. I followed the directions on the TDN wiki with no luck. Does anyone have any suggestions?
Thanks!
Thanks!
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