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by Redacted · in Torque Game Engine Advanced · 04/06/2008 (9:34 am) · 7 replies

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  • #1
    04/06/2008 (10:42 am)
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    #2
    04/06/2008 (10:46 am)
    This must be a VS2003 issue only as i've not seen it while developing SFX on VS2005 on XP.

    I'm looking into it now.
    #3
    04/06/2008 (11:15 am)
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    #4
    04/10/2008 (7:33 pm)
    Link /OPT:REF
    #5
    05/11/2008 (11:33 pm)
    Im not sure how to apply this patch...any-chance you could mail me a fixed one, I'm trying to merge the changes for TGEA 1.03 resource I was working on, now I know it wasn't my code causing this error with the new build, boy was that giving me a headache. i just learned the C++ syntax, and compilers are my biggest problem at the moment, weird little buggers;)
    #6
    05/11/2008 (11:42 pm)
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    #7
    05/12/2008 (2:26 am)
    Thnks!!