Game Development Community

Orienting Particle Rotations based on Emitter Location

by Taufik Hidayat · in Torque Game Builder · 03/28/2008 (10:01 pm) · 1 replies

Trying to figure out how to align a particle effect to the direction it's being emitted. IE: taking a line as a base image and lining it up parallel with the direction it is being emitted. How is this done?

About the author

Recent Threads


#1
03/29/2008 (1:10 pm)
What do you actually trying to achieve?
What that particle should represent?
I dont get it exactly 100%