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Anyone Tried Integrating PyTorque and 1.7?

by J.C. Smith · in Torque Game Engine Advanced · 03/27/2008 (1:23 am) · 0 replies

Hello everyone. I've been trying to get my client ported over to the 1.7 codebase since the day it was released, but have been stuck at the same point since the second day. The problem I'm having is related to PyTorque ( http://www.mmoworkshop.com/trac/mom/wiki/PyTorque ). Although PyTorque has stood the test of time for years and various upgrades, I can not for the life of me get it to work in 1.7. It can not import the PyTorque object (or PyTGEA object, I've actually tried three different versions of PyTroque in trying to get this done). I'm guessing that it has something to do with the SimObject or Console changes, it doesn't have anything to do with the MainLoop changes as I get the problem even if I stip it all out and have it simply return out.

Has anyone been able to get this working in 1.7? Or does anyone have any ideas what could be causing the problem? I've run into the wall and am just casting out a rope and hoping someone has an idea which can help me get back on track with the port.