Object Skining
by Adrian St. Onge · in Torque Game Engine · 09/26/2002 (7:54 am) · 0 replies
Hello,
Just wondering if the default player model from the SDK
has had it's textures named differently to go along with the setSkikName() function.
http://garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2405
-- Adrian St. Onge
Just wondering if the default player model from the SDK
has had it's textures named differently to go along with the setSkikName() function.
http://garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2405
-- Adrian St. Onge
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