Game Development Community

Object Skining

by Adrian St. Onge · in Torque Game Engine · 09/26/2002 (7:54 am) · 0 replies

Hello,

Just wondering if the default player model from the SDK
has had it's textures named differently to go along with the setSkikName() function.

http://garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2405

-- Adrian St. Onge