TGB 3D lighting, shaders - Mojo?
by Hokuto · in Torque Game Builder · 03/16/2008 (11:37 am) · 2 replies
Hi,
after a big gap in time I managed to get back to TGB and the latest version rocks.
As I'm learning to use TGB / TS.... I was looking for more info about using 3D obejcts in TGB
Of course I am aware of this resource on TDN: Torque 2D/T2D 3DShapes
http://tdn.garagegames.com/wiki/Torque_2D/T2D_3DShapes
and this resource does mention: "No 3D lighting or 3D collision-detection is provided but can easily be implemented for your specific game development needs."
But seraching for TGB 3D I also found a couple more things
1- There was a post under a blog (lost the link now), post from Top Spillman mentioning that after TX release, 3D features from TX would be ported to TGB... (no exact words... trying to find the link)
2) 3D for TGB: Mojo from Prairie Games
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11967
"Mojo is a 3D plugin for Torque Game Builder. It features very nice lighting, vertex and pixel shaders, physics, realtime editing, multiplayer, etc ... check out the demonstration video." (sadlky the video is not there any more)
"We still have some work to do on Mojo. It will be released in 2007!"
Is there any more up to date info about 3D objects and shaders, etc... added to TGB?
Was Mojo ever released?
Any samples from peple doing cool things with 3D in TGB?
Thank you
after a big gap in time I managed to get back to TGB and the latest version rocks.
As I'm learning to use TGB / TS.... I was looking for more info about using 3D obejcts in TGB
Of course I am aware of this resource on TDN: Torque 2D/T2D 3DShapes
http://tdn.garagegames.com/wiki/Torque_2D/T2D_3DShapes
and this resource does mention: "No 3D lighting or 3D collision-detection is provided but can easily be implemented for your specific game development needs."
But seraching for TGB 3D I also found a couple more things
1- There was a post under a blog (lost the link now), post from Top Spillman mentioning that after TX release, 3D features from TX would be ported to TGB... (no exact words... trying to find the link)
2) 3D for TGB: Mojo from Prairie Games
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11967
"Mojo is a 3D plugin for Torque Game Builder. It features very nice lighting, vertex and pixel shaders, physics, realtime editing, multiplayer, etc ... check out the demonstration video." (sadlky the video is not there any more)
"We still have some work to do on Mojo. It will be released in 2007!"
Is there any more up to date info about 3D objects and shaders, etc... added to TGB?
Was Mojo ever released?
Any samples from peple doing cool things with 3D in TGB?
Thank you
Torque 3D Owner Hokuto