Game Development Community

Compiling Errors

by Rakesh Ravindran · in Torque Game Engine · 09/24/2002 (8:29 am) · 2 replies

Hi,
I just downloaded Torque and I was compiling the SDK in VC++. I got over 350 errors and 3 warnings. The errors were like these

LINK : error LNK2001: unresolved external symbol __DllMainCRTStartup@12
opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _glAccum@8
opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _glActiveTextureARB@4
opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _glAllocateVertexBufferEXT@12
opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _glAlphaFunc@8
opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _glAreTexturesResident@12
opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _glArrayElement@4
opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _glAvailableVertexBufferEXT@0
opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _glBegin@4

The list just goes on and on. I don't know if I forgot to include any 'include' or 'lib' directories. Is there anything other than DirectX SDK, OpenAL Runtime and VC++ SP5 I will need to compile the engine?

Is there a binary version of the engine to download?

Thanks in Advance,
Rakesh

#1
09/24/2002 (10:41 am)
Check and make sure you've got your linker configured properly. It looks like it's not finding ANY symbols properly. I'd give specifics, but I run vs.net... :(

Anyway, it would be in the project properties, where you set include directories and compiler options and the like.
#2
09/24/2002 (1:04 pm)
Hi,
I solved that problem. I ran the registry file. However, I needed to restart my computer for the file extensions to take effect.

But I have another question. In the web I see things like 'Mission Editors', 'Scripting Engine/Editor', 'GUI Engine/Editor', 'Interior Building' etc.. I mean, how do I get a visual interface like the images shown in the feature section.

Thanks in Advanace,
Rakesh