Game Development Community

No Detail Meshes Found"?

by Allan Seguin · in Artist Corner · 03/10/2008 (12:14 am) · 2 replies

Ok so some of the models work and some dont ... I can't figaure out why. When using the Dts untility exporter you follow the guide and every thing is find untill I hit Register Detail then i receive and error "No Detail Meshes Found"? and in maya I receive

DeleteAllHistory;
fitting: StukaBody_PLY
Bounding box oriented Z-up.
Bounding box triangulated.
Bounding Box Created: 45.52 x 10.08 x 33.79 @ { -0, 0.03, -7.98 }
select -cl ;
select -r bounds ;
select -r StukaBody_PLY ;
Base01 does not exist. Now creating...
Base01 created.
Start01 does not exist. Now creating...
Start01 created.
Embed shape completed.
// Warning: No detail meshes found. //

does any one know why? or what my modelers are doing wrong so the can fix it

#1
03/10/2008 (4:53 am)
Did you apply a standard number at the end of each mesh name?

i.e. body128, head128

The number indicates the detail level and identifies it for the exporter.
#2
03/10/2008 (3:12 pm)
James thank you .. at placed 100 at the end of the named mesh and it worked ... what is the deal with the numbers .. what is the highest level of detail?