Game Development Community

Request for Scripting assitance

by RAHUL THAKUR · in Technical Issues · 03/05/2008 (9:37 pm) · 2 replies

I am using Torque Game Builder v1.7.2.

I am making a small side scrolling shooter game but, I cant figure out how to code the enemy formation (specifically using a set of enemy objects under one name). I have spent two weeks on this.

Can you help me out for this?

#1
03/05/2008 (10:05 pm)
Maybe you could place the enemy objects into a simgroup and call functions based on that?

SimGroup.getObject(1).doSomething
#2
03/06/2008 (1:14 am)
Thank You for your reply.

I am a new user of torque game builder scripting. I have found information for simgroup but, can't understand how to use it for what I want to do.

I'm creating a side-scrolling shooter game, and am currently trying to write code for the enemies.

Basically, I want to dynamically (at run time) create a formation of objects, and move the formation through the screen from right to left.

The formation will have a "leader" object, and all other objects of the formation will be "followers".

The leader will follow a pre-defined path through the screen.

The followers will follow the path taken by the leader (and will stay in the shape of the formation at all times).

How do I do this?