Terrain Lighting
by H.W. Kim · in Torque Game Engine · 02/27/2008 (1:47 am) · 2 replies
When I copied the mission data made in TGE 1.4 and ran it in TGE 1.5, got wieried result for lighting on terrain.
Any ideas?

Any ideas?

#2
Thank you for the helpful reply. The reason was the first thing what you mentioned. But even after I manually modified the texture path, the result is same. It needed manually repainting entire terrain. I don't know why this happen or there're something other I missed.
Thank you again.
02/27/2008 (5:31 am)
@NicolasThank you for the helpful reply. The reason was the first thing what you mentioned. But even after I manually modified the texture path, the result is same. It needed manually repainting entire terrain. I don't know why this happen or there're something other I missed.
Thank you again.
Torque 3D Owner Nicolas Buquet
- you miss the terrain's texture; that's because the name of the mod folder changed and so it loose its link to the texture file that you have to reassign in the editor.
- your lighting is too strong. that's because in TGE 1.5 the Torque Lighting Kit is included (but it was not in TGE 1.5), and it doubles the light power (about). So reduce the sun lighting by a half and you should be ok.
Nicolas Buquet
www.buquet-net.com/cv/