Collision Groups/Layers having no effect?
by Brian Carter · in Torque Game Builder · 02/25/2008 (2:42 pm) · 1 replies
I've been playing around with the asteroids tutorial, and I thought I would mess around with the collision fields.
Originally the editor sets:
asteroid - layer 6, group 0, with all the collision layers on, and only collision group 1 on.
players ship - layer 5, group 1, with all the collision layers on, and only collision group 0 on.
Now, if I put the players ship into group 0 with the asteroid it behaves as I expected it to, they pass through each other. However, if I leave the ship in group 1, and the asteroid in group 0, and then turn on collision groups 0 and 1 for both the ship and the asteroid then they still collide. Why?
I thought if I toggled on collision group 0 and 1 then it would still pass through the asteroid. Am I missing something? Is this a bug?
Originally the editor sets:
asteroid - layer 6, group 0, with all the collision layers on, and only collision group 1 on.
players ship - layer 5, group 1, with all the collision layers on, and only collision group 0 on.
Now, if I put the players ship into group 0 with the asteroid it behaves as I expected it to, they pass through each other. However, if I leave the ship in group 1, and the asteroid in group 0, and then turn on collision groups 0 and 1 for both the ship and the asteroid then they still collide. Why?
I thought if I toggled on collision group 0 and 1 then it would still pass through the asteroid. Am I missing something? Is this a bug?
Torque Owner Brian Carter