Game Development Community

PathCamera help.

by Jermaine Morgan · in Torque Game Engine · 02/24/2008 (8:39 am) · 3 replies

I recently added the path camera resource.

http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9690

CAn someone tell me how to get the camera to switch to the player once it completes its path.

It just keeps going around the path, not stopping.

#1
02/25/2008 (8:24 am)
Does anybody use this resource?

is there away to stop the path?
#2
02/25/2008 (3:33 pm)
Is the path itself set to IsLooping = "0"?

You can try something like:
function LoopingCam::onNode( %this, %camera, %node) {
  if (%node == %camera.loopNode) {
    %camera.pushPath( %camera.path);
    %camera.loopNode += %camera.path.getCount();
  }

  if (%node == (%camera.path.getCount() - 1)) {
    // End of Path
  }
}
#3
02/27/2008 (11:06 am)
Ok i feel stupid isLooping was set 1 instead of 0. I set it to 0 and that stopped the path.

Thanks for that piece of advice.

Now can someone point me in the direction for the camera to focus on the player character.??

I am working on a slightly modded fps starter.