Particles rotating in movement direction?
by Maddermadcat · in Torque Game Engine · 02/15/2008 (12:56 pm) · 1 replies
So I've created a spark particle datablock, but the particles always point in one direction. I'd like them to face whichever direction it is they're moving in. Maybe this will better explain what I mean:

Is this already possible in Torque? If not, how would I go about implementing it, and if yes, then how do I use it?
EDIT: Never mind. If anyone finds this thread wondering about the same thing, all you have to do is add the following two lines to your emitter datablock:
orientParticles = true;
orientOnVelocity = true;
And you'll get your particles facing the right way.

Is this already possible in Torque? If not, how would I go about implementing it, and if yes, then how do I use it?
EDIT: Never mind. If anyone finds this thread wondering about the same thing, all you have to do is add the following two lines to your emitter datablock:
orientParticles = true;
orientOnVelocity = true;
And you'll get your particles facing the right way.
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Torque Owner Lee Latham
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