Game Development Community

Now what

by Jason Wright · in General Discussion · 09/18/2002 (5:36 pm) · 3 replies

well i posted a little while ago saying that i would like to do art for realm wars.
But what i want to know is after puting my name down for a task what do i do?
Okay i would start the task of course but what format should it be saved in. What limitations apart from poly limits do i have? How do i get the model to the gurus that are putting this thing together?
And what else should i know?
Thanks

#1
09/19/2002 (7:56 am)
I agree that this should be outlined a bit clearer and I apoligize for this.

Format: Pascal is using Max R4 so you will need to give him a copy of the file in a format that can be read in R4 Max or within TGE/RW itself. When the model is completed you will need to submit the file in its original file format (ie. if you use 3DS Max for a model you will need to submit the Max file) and all of the bitmap textures that it uses to Pascal as well.

Reviews/Questions/Comments: Once again this is where you need to contact Pascal. I personally recommend that you get reviews done is quick small steps as this will make it easier on Pascal to do the review and for you to fix any changes that he requests. You should try to keep in contact with Pascal on a weekly basis at the very least.

Unfortunately though Pascal is away on vacation for at least another week, but if you like you can contact me directly if you have any additional questions as I am helping keep track of the RW Art stuff while he is away.

Logan
#2
09/22/2002 (4:33 pm)
I too am hoping to join up and make some models... but I find it a little difficult to start. I have briefly perused the general faq section... but is there one specifically set up for RW?
#3
09/23/2002 (8:22 am)
No there is not a specific RW FAQ at this time, though if you have a question that you would like answered you should either post it here or email Pascal Bos.

As for your question on "how do I start?" I don't quite follow what you mean, could you explain in further detail what is puzzling you?

Logan