BUG (minor) in GUIControl.OnRender
by Scott Goodwin · in Torque X 2D · 02/12/2008 (8:56 pm) · 0 replies
Not really critical but since I noticed it, here it is:
#region BUG(SDG)
// should draw an unfilled rectangle for the border
#if !SDG_APPLY_BUGFIXES
// if there's a border, draw the border
if (_style.HasBorder)
DrawUtil.RectFill(ctrlRect, _style.BorderColor[CustomColor.ColorBase]);
#endif
#endregion
#region BUGFIX(SDG)
#if SDG_APPLY_BUGFIXES
// if there's a border, draw the border
if (_style.HasBorder)
DrawUtil.Rect(ctrlRect, _style.BorderColor[CustomColor.ColorBase]);
#endif
#endregionAbout the author