Deleting Terrain causes crash?
by Andy · in Artist Corner · 02/11/2008 (4:36 am) · 6 replies
Hay guys.
Ok this is a really noobish question, but im trying to convert the terrain_water_demo that comes with TGEA into a solar system sim. Every time i try to delete the terrain though TGEA crashes. Im on Vista (32bit), quad core processor, 3gigs DDR2 RAM, HD3870 Graphics.
Also while I'm on it, why is the texturing all messed up and flickery? screenshot:
http://img87.imageshack.us/img87/9089/texturewtfei5.jpg
Ok this is a really noobish question, but im trying to convert the terrain_water_demo that comes with TGEA into a solar system sim. Every time i try to delete the terrain though TGEA crashes. Im on Vista (32bit), quad core processor, 3gigs DDR2 RAM, HD3870 Graphics.
Also while I'm on it, why is the texturing all messed up and flickery? screenshot:
http://img87.imageshack.us/img87/9089/texturewtfei5.jpg
#2
02/11/2008 (4:31 pm)
Ah, ok partial thank you. Instaling the SDK did indeed solve the texturing issue. However Im still getting the crash. What else should I be doing that I havent already? this is "out-of-box" installation btw, so is there anything I should have installed that I haven't already?
#3
02/11/2008 (10:06 pm)
I don't really have any other ideas. One thing you can try is to run a debug version of the source in Visual Studio and debug it when it crashes.
#4
02/12/2008 (9:06 am)
Are you deleting the terrain file manually or deleting it in the mission file?
#5
02/12/2008 (10:05 am)
I believe he's deleting it in the mission inspector.
#6
02/12/2008 (3:51 pm)
Make sure to delete it from the mission file.
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