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Tilemap CollisionActiveSend

by Gellyware · in Torque Game Builder · 02/09/2008 (9:27 pm) · 2 replies

I am unable to set the checkbox "Send Collision" for the tile layer added to the scene. I can check all other boxes except for this one.

I've tried to add CollisionActiveSend = "1"; in the level1.t2d however this seems to have no effect.

Any suggestions?

#1
02/09/2008 (9:39 pm)
Tilemaps can't send collisions. In TGB, the moving object "sends" collisions out to potential receivers. The expectation, when TGB was architected, was that tilemaps would be stationary objects, i.e. that things would collide with them, so there would be no need for them to send collisions to other things.
#2
02/09/2008 (10:02 pm)
Thanks Dan.