VIZ2008.max >> max2dts >> torque 1.4.2 dts
by Charlotte Conn · in Torque Game Engine · 02/06/2008 (8:47 pm) · 1 replies
I am and educator dusting off Torque Game Engine 1.4.2 after a year hiatus.
We use Autodesk VIZ 2008 for model creation (and also have the corresponding MAX release).
It seems that the max2dts plug-in I relied upon no longer "plays well" with our VIZ/MAX version. Could someone direct me to a more recent variant that will work?
Will the resulting *.dts file work in my version of the engine?
We could probably get by with 3ds to dts. We also have AutoCad2008 and I seem to remember a OBJ format that might be another alternative.
Any alternate pathways? Please forgive me if I'm overlooking something obvious elsewhere; I am very new to the forums and support resources.
We use Autodesk VIZ 2008 for model creation (and also have the corresponding MAX release).
It seems that the max2dts plug-in I relied upon no longer "plays well" with our VIZ/MAX version. Could someone direct me to a more recent variant that will work?
Will the resulting *.dts file work in my version of the engine?
We could probably get by with 3ds to dts. We also have AutoCad2008 and I seem to remember a OBJ format that might be another alternative.
Any alternate pathways? Please forgive me if I'm overlooking something obvious elsewhere; I am very new to the forums and support resources.
Torque Owner Charlotte Conn