Unable to read atlas from zip
by Bill Vee · in Torque Game Engine Advanced · 02/05/2008 (6:59 pm) · 1 replies
I was trying to zip up my atlas terrains to try and reduce my overall asset size and discovered atlas files cannot be read from a zip file.
This is the relevant part of the console log.
Compressed atlas files would be very helpful.
The atlas files I was trying to compress went from 97 megs to 26 megs.
Pretty impressive ratio.
This is the relevant part of the console log.
Quote:
AtlasDeferredFile::initSream - failed to open 'starter.fps/data/terrains/moon.atlas'! aborting...
AtlasFile::load - cannot open atlas file 'starter.fps/data/terrains/moon.atlas'.
Fatal-ISV: (..\engine\atlas\core\atlasDeferredFile.cpp @ 177) AtlasDeferredFile::start - no stream!
Compressed atlas files would be very helpful.
The atlas files I was trying to compress went from 97 megs to 26 megs.
Pretty impressive ratio.
Torque Owner Thomas Oliver