TX3D - Calling out the DTS collision poly
by Jeff Huff · in Torque X 2D · 02/04/2008 (10:19 am) · 1 replies
Trying to figure out how the access the collision (Col-1) polygon that can be exported from 3ds max into the DTS file. Any ideas?
Thanks,
Jeff
Thanks,
Jeff
Associate John Kanalakis
EnvyGames
John K.