Vector Object in OS X
by Tetraweb · in Torque Game Builder · 02/02/2008 (11:10 am) · 9 replies
The new Vector Object doesn't work in 1.7.1 for Mac. Trying to drag one onto the scene in the editor fails with errors in the console.
Greg
Greg
#2
02/06/2008 (4:29 pm)
@Tetraweb - Sorry, I didn't notice this thred until you posted the link in the other thread, not sure why. I just tested on a Mac here in the office, but it appears to be working to me. Can you give me some more info, such as the errors you're seeing in the console, and maybe some screenshots of what you are seeing, so I can try to narrow down the problem?
#3
tools/levelEditor/scripts/toolbar.ed.cs (471): Unable to instantiate non-conobject class LevelBuilderShapeVectorTool.
And then trying to drag the polygon object onto the scene results in this:
LevelBuilderSceneEdit::setActiveTool - Unable to find tool LevelEditorShapeVectorTool.
tools/levelEditor/scripts/forms/sceneView.ed.cs (193): Unknown command createObject.
Greg
02/06/2008 (4:45 pm)
When starting up, this is in the consoletools/levelEditor/scripts/toolbar.ed.cs (471): Unable to instantiate non-conobject class LevelBuilderShapeVectorTool.
And then trying to drag the polygon object onto the scene results in this:
LevelBuilderSceneEdit::setActiveTool - Unable to find tool LevelEditorShapeVectorTool.
tools/levelEditor/scripts/forms/sceneView.ed.cs (193): Unknown command createObject.
Greg
#4
02/06/2008 (4:55 pm)
That's very odd. Are you rebuilding the editor from source, or running the editor that comes with the install?
#5
greg
02/06/2008 (5:07 pm)
Just running a the editor from a fresh install of 1.7.2 (or 1.7.1 or 1.7.0)greg
#6
02/06/2008 (5:11 pm)
It's strange, because the symptom you're describing with the error messages sounds like the editor you're using doesn't have some of the things that were added for 1.7, but that doesn't explain why it doesn't work for you but does work for me. Can you double-check by doing this in the console?:echo(getT2DVersion());
#7
I do have 1.7.2 installed alongside 1.6 on the same machine, if that makes a difference.
Greg
02/06/2008 (5:33 pm)
Echos v1.7.2I do have 1.7.2 installed alongside 1.6 on the same machine, if that makes a difference.
Greg
#8
02/06/2008 (5:46 pm)
OK, we've narrowed it down. For some reason the editor application is getting built differently for the Pro and the binary installs for the Mac. When I tested it the first time I tested the Pro version and it worked, but now that I test the binary version I see the same problem you do. We're still trying to figure out why it's messed up.
#9
http://www.garagegames.com/mg/forums/result.thread.php?qt=67835
I would be great. A bug in the mac binary that I have been squawking about for six months.
Greg
02/07/2008 (4:41 am)
If you could work this into the fix as wellhttp://www.garagegames.com/mg/forums/result.thread.php?qt=67835
I would be great. A bug in the mac binary that I have been squawking about for six months.
Greg
Torque Owner Tetraweb
Greg