TGE Plugin for IE 6.0
by Scott Myers · in Torque Developer Network · 01/28/2008 (1:56 pm) · 1 replies
I downloaded the code to build and demonstrate a thin client (?) plug-in to run Torque games
from within Internet Explorer 6.0
The code was downloaded from
http://tdn.garagegames.com/wiki/TGE/Code/How_to_make_torque_a_plugin
When I try to build the plug-in I get numerous compile errors related to files that are not
there. A couple of specific examples include: unicode.h gameBase.h platformWin32.h
and many others.
Is this code set incomplete or did I miss something?
Is there another place to get code to build a plug-in that will let me run apps from Internet Explorer?
Thanks,
SM
from within Internet Explorer 6.0
The code was downloaded from
http://tdn.garagegames.com/wiki/TGE/Code/How_to_make_torque_a_plugin
When I try to build the plug-in I get numerous compile errors related to files that are not
there. A couple of specific examples include: unicode.h gameBase.h platformWin32.h
and many others.
Is this code set incomplete or did I miss something?
Is there another place to get code to build a plug-in that will let me run apps from Internet Explorer?
Thanks,
SM
Associate David Montgomery-Blake
David MontgomeryBlake