Can you import UnrealED2 maps the TGE environment?
by Tim Carter · in Artist Corner · 01/25/2008 (1:02 pm) · 2 replies
Like the question says. I'd like to use the UnrealEd2 map editor to build my level, then port it over to TGE. Does anyone know if that can be done, and how?
#2
But its not allowed by the Eula (Unreal), so thats a No No..
Best thing would be to remake them in Constructor --> TGE.
Edit: I just realized the date.. Oh well..
02/20/2008 (2:06 pm)
Well, it CAN be done... Its rather easy i supose, depending on the format UnrealEd2 uses.. But its not allowed by the Eula (Unreal), so thats a No No..
Best thing would be to remake them in Constructor --> TGE.
Edit: I just realized the date.. Oh well..
Employee David Montgomery-Blake
David MontgomeryBlake