Help with Master Server
by Elgin Perry · in Technical Issues · 01/22/2008 (1:56 pm) · 6 replies
I found this link below:
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9226
It provides code for handling Master Server request locally. I was able to edit the shown files and got a clean compile. I created the different perf cs files.
I then execute the master_pref and 3 other dedicated instances.
But when I Query Master from client, I dont see any of my servers, but I do see one server that isnt mine? Is there something I am missing about telling the client which Master Server to look for ?
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9226
It provides code for handling Master Server request locally. I was able to edit the shown files and got a clean compile. I created the different perf cs files.
I then execute the master_pref and 3 other dedicated instances.
But when I Query Master from client, I dont see any of my servers, but I do see one server that isnt mine? Is there something I am missing about telling the client which Master Server to look for ?
About the author
#2
Yes, I changed the info in the CS files as described in the link above and I am pointing the Master Server to my IP and using port 28111 in my master_pref.cs. I can see servers if I point to garagegames master, so you would think it isnt a firewall issue or these wouldnt be allowed in. I go get the block or unblock messages when I start my dedicated servers, so it appears to be hitting the correct IP.
I will continue to play with it. I just started with TGE about 4 days ago, so there are still areas that I can work in, this isn't stopping me from coding, but I would like to figure it out so I can manage my own Master Server.
01/23/2008 (7:40 am)
Thanks for the reply David,Yes, I changed the info in the CS files as described in the link above and I am pointing the Master Server to my IP and using port 28111 in my master_pref.cs. I can see servers if I point to garagegames master, so you would think it isnt a firewall issue or these wouldnt be allowed in. I go get the block or unblock messages when I start my dedicated servers, so it appears to be hitting the correct IP.
I will continue to play with it. I just started with TGE about 4 days ago, so there are still areas that I can work in, this isn't stopping me from coding, but I would like to figure it out so I can manage my own Master Server.
#3
01/23/2008 (7:58 am)
Turn off the firewall rather than just allowing access to the program and see if that changes anything. Firewall exception rules can be finicky.
#4
In the server window, I see;
Sending heartbeat to master server [IP:69.64.50.217:28002]
Recevied info request for a master server [IP:69.64.50.217:28002]
Recevied info request for a master server [IP:69.64.50.217:28002]
Sending heartbeat to master server [IP:69.64.50.217:28002]
Recevied info request for a master server [IP:69.64.50.217:28002]
...repeating
It is showing the GG master Server IP and port number in both messages.
When I load the client and join server, then query master server, I see other servers but not mine?
Any ideas
01/24/2008 (11:49 am)
I have turned off both firewalls. I am running turbodemo /dedicated using the default.cs and hitting the GG master server. Main.cs is set to Starter.FPSIn the server window, I see;
Sending heartbeat to master server [IP:69.64.50.217:28002]
Recevied info request for a master server [IP:69.64.50.217:28002]
Recevied info request for a master server [IP:69.64.50.217:28002]
Sending heartbeat to master server [IP:69.64.50.217:28002]
Recevied info request for a master server [IP:69.64.50.217:28002]
...repeating
It is showing the GG master Server IP and port number in both messages.
When I load the client and join server, then query master server, I see other servers but not mine?
Any ideas
#6
I seem to be receiving the Request, but should I be getting a connect message?
01/24/2008 (2:11 pm)
No, it should show the server name from the cs file. I change the name to be game_1 and it didnt show. I seem to be receiving the Request, but should I be getting a connect message?
Associate David Montgomery-Blake
David MontgomeryBlake