Shellcore2.0 - The Competitive 2 Player Tank Game
by Kevin James · in Torque Game Builder · 01/21/2008 (6:25 pm) · 6 replies

Shellcore2.0 is a competitive 2 player tank game set in a glowing digital world. Have a blast with your friends as you blast them into digital nonexistence!
Features:
* Fluid, freeform tank combat
* Radar minimap
* Catchy level music
* Riveting sound effects
* Dynamic explosions
* 15 customizeable gameplay elements
* Local two player compatibility
* Eye popping visual effects
* Customizeable keys
Download the Windows version:
Shellcore2.0 Build 1 (7 meg Zip file)
Check out the readme for future features and some other pertinent info about the game.
Feedback would be greatly appreciated, my friends!
additional keys:
f1 -pause game
f2 -debug banner
ctrl p -screenshot
alt k -clear console
tilde -open console
About the author
Hobbyist game developer -- free and open source games FTW.
#2
Processor - 2.0 gigahurtz Pentium 4 or equivalent
RAM - 512 megabytes
Video Card - 128 megabyte video memory
Hard Drive Space - 12 megabytes
01/22/2008 (4:43 am)
Minimum System Reqs:Processor - 2.0 gigahurtz Pentium 4 or equivalent
RAM - 512 megabytes
Video Card - 128 megabyte video memory
Hard Drive Space - 12 megabytes
#3
01/23/2008 (1:30 pm)
Nice! Now that you have the game developed this far, what are you planning to do? Iterate on Shellcore some more, or delve into another game?
#4
I'll probably make some basic AI first so that it can be a one-player game as well.
btw- How did it run on your computer?
01/24/2008 (4:10 am)
I have a very specific plan for Shellcore, and this is v0.33. Every development point is worth 0.03 version points, so I have over 2/3 of the game to create still. The biggest upcoming things are powerups, level mechanics, a level editor and AI.I'll probably make some basic AI first so that it can be a one-player game as well.
btw- How did it run on your computer?
#5
01/28/2008 (9:58 am)
I didn't note any issues on my computer at work. It lagged a little at the beginning, but I had a lot of things running at the time.
#6
Back to this question though:
Right now I'm actually considering doing a side-view adventure game. Hopefully in the spirit of Knytt. Nifflas is my favorite indie developer, mostly because Knytt is my favorite game.
I was in the midst of commercial gaming, (as a gamer) and recently I got feed up with the violent nature of almost every single commercial game. Ironically the games that I have made thus far are far from non-violent, but I'm praying for change, and hopefully my future work will be relaxing and fun.
Sincerely,
Kevin
01/28/2008 (4:12 pm)
Alright, good! Thanks a million for your feedback!Back to this question though:
Quote:Iterate on Shellcore some more, or delve into another game?
Right now I'm actually considering doing a side-view adventure game. Hopefully in the spirit of Knytt. Nifflas is my favorite indie developer, mostly because Knytt is my favorite game.
I was in the midst of commercial gaming, (as a gamer) and recently I got feed up with the violent nature of almost every single commercial game. Ironically the games that I have made thus far are far from non-violent, but I'm praying for change, and hopefully my future work will be relaxing and fun.
Sincerely,
Kevin
Torque Owner Kevin James
The Green Arena Level (The only level at this point!)
15 customizeable options!
The Red Tank was just nailed!
The titans clash!