Game Development Community

How to build

by Ice · in General Discussion · 01/21/2008 (2:09 pm) · 5 replies

Well.. i use torque engine and it looks really nice but i have a single question :D i mean.. the demo is just a demo.. or you shall make all games by it? and if you do then how can you assemble a game? (to make an executable file and the ressources files.. you know.. like you press ctrl - f5 in vs :)

#1
01/21/2008 (2:52 pm)
My understanding is that you are required to purchase a license to release a game. (Put a different way, you are not allowed to release a game using the demo. See the licensing forums for the answers to similar questions.)

Once you have purchased a source license, then you will be given access to download the source code and example project files and so on, and can then change the source code per the license if you need to. You can release a game according to the license. For other uses (consoles, "Serious Games", etc.), see the commercial license or contact Garage Games.
#2
01/21/2008 (3:33 pm)
The demo is a compiled example of the engine. When you purchase a license, as Matthew said, you get the source code to modify as you need. You also gain the legal right to release games you make.
#3
01/22/2008 (10:52 am)
I wonder.. whats the size of the source?
#4
01/22/2008 (11:01 am)
I believe it is around 500,000 lines of C++ code.
#5
01/22/2008 (12:57 pm)
Oky ty :)