Empire technology fps
by Aaron Bukowski · in Jobs · 01/20/2008 (12:19 pm) · 2 replies
Team name:
empire technology sub-division of destructive-games
Project name:
was thinking blackout but we will have a meeting between staff to come up with a name.
Game genre:
FPS/MMOFPS
Brief description:
The game idea is that it is a death match online game almost like being a gladiator, the basic idea that it is, you start out with nothing but with your character you have created, You will receive standard armor and a basic pistol and knife.Ranking level is that each time you take place between 1st through 3rd
place your receive experience points after your gain enough experience you will gain a badge which is like a level except its a badge also with the leveling up and winning games you will receive money you will be able to customize your attire and weapons, buy new weapons, you will also be able to create teams online and create custom badges for your team.
Target aim:
The game will be either B2P (Buy to play) or P2P (Pay to play).
PC
Compensation:
Compensation will be given once game hits its release only very small amount unless we submit for funding which is most likely we will submit.
Technology:
Directx SDK (10/9.0c)
C++
LUA
Irrlicht Engine
Windows XP
Windows Vista
Talent needed:
(1) Lead programmer
(1) Game Programmer
(1) Directx 10 Programmer
(1) Lead 3d modeler
(2) Concept Artists
(2) Level designers
(1) Prop modeler
(2) Weapon Modelers
(1) Lead Animator
Team structure:
Antonin(teko) - Executive producer / 2D artist
Thomas - Co producer / 3D modeler
laura - Assisting programmer
Website:
dynamicgames.info we are changing names soon
Contacts:
Msn/email: zombiesatemydad@hotmail.com
email: nclothing@gmail.com
Previous Work by Team:
I have worked on a visual reality simulator as lead hardware programmer.Thomas has worked on alot of RPG games and is starting a studio soon.Laura is a part of the destructive games team.
empire technology sub-division of destructive-games
Project name:
was thinking blackout but we will have a meeting between staff to come up with a name.
Game genre:
FPS/MMOFPS
Brief description:
The game idea is that it is a death match online game almost like being a gladiator, the basic idea that it is, you start out with nothing but with your character you have created, You will receive standard armor and a basic pistol and knife.Ranking level is that each time you take place between 1st through 3rd
place your receive experience points after your gain enough experience you will gain a badge which is like a level except its a badge also with the leveling up and winning games you will receive money you will be able to customize your attire and weapons, buy new weapons, you will also be able to create teams online and create custom badges for your team.
Target aim:
The game will be either B2P (Buy to play) or P2P (Pay to play).
PC
Compensation:
Compensation will be given once game hits its release only very small amount unless we submit for funding which is most likely we will submit.
Technology:
Directx SDK (10/9.0c)
C++
LUA
Irrlicht Engine
Windows XP
Windows Vista
Talent needed:
(1) Lead programmer
(1) Game Programmer
(1) Directx 10 Programmer
(1) Lead 3d modeler
(2) Concept Artists
(2) Level designers
(1) Prop modeler
(2) Weapon Modelers
(1) Lead Animator
Team structure:
Antonin(teko) - Executive producer / 2D artist
Thomas - Co producer / 3D modeler
laura - Assisting programmer
Website:
dynamicgames.info we are changing names soon
Contacts:
Msn/email: zombiesatemydad@hotmail.com
email: nclothing@gmail.com
Previous Work by Team:
I have worked on a visual reality simulator as lead hardware programmer.Thomas has worked on alot of RPG games and is starting a studio soon.Laura is a part of the destructive games team.
About the author
Torque 3D Owner Edward