Projectiles Go Through Shape
by Niko Loeffelholz · in Artist Corner · 01/19/2008 (8:33 pm) · 3 replies
I exported a simple cube, and the player collides with it perfectly. When I fire the crossbow at the cube, the bolt goes right through.
Also, does this heirarchy look good?
Shape
-Collision
--Cube
---Cube.001
-Detail128
--Cube
---CubeMesh
----DarkGrey (Material)
-LosCollision
--Cube.001
---Cube
Thirdly, what does the LosCollision thing do?
Thanks,
Niko
Also, does this heirarchy look good?
Shape
-Collision
--Cube
---Cube.001
-Detail128
--Cube
---CubeMesh
----DarkGrey (Material)
-LosCollision
--Cube.001
---Cube
Thirdly, what does the LosCollision thing do?
Thanks,
Niko
About the author
#2
Using blender, version 245
Processing Scene...
Cleaning Preference Keys
Exporting...
Writing shape to 'C:\Program Files\Blender\.blender\OCR\TestCube.dts'.
Processing...
> Shape Details
> Nodes
^^ Bone [Exp-Catch-Root] (parent -1)
> Objects
'Cube' : Standard
'Cube' : Null Standard
'Cube.001' : Null Null Standard
> Materials
DarkGrey
> Detail Levels
Detail-1 (size : 128)
Collision-1 (size : -1)
LOSCollision-9 (size : -1)
Smallest : Detail-1 (size : 128)
> Internal Sequences
Writing out DTS...
Done.
Finished.
01/20/2008 (8:42 am)
Torque Exporter 0.952 Using blender, version 245
Processing Scene...
Cleaning Preference Keys
Exporting...
Writing shape to 'C:\Program Files\Blender\.blender\OCR\TestCube.dts'.
Processing...
> Shape Details
> Nodes
^^ Bone [Exp-Catch-Root] (parent -1)
> Objects
'Cube' : Standard
'Cube' : Null Standard
'Cube.001' : Null Null Standard
> Materials
DarkGrey
> Detail Levels
Detail-1 (size : 128)
Collision-1 (size : -1)
LOSCollision-9 (size : -1)
Smallest : Detail-1 (size : 128)
> Internal Sequences
Writing out DTS...
Done.
Finished.
#3
01/20/2008 (9:21 am)
...
Torque Owner Redacted