Texturing Trouble
by Hank Metzger · in Artist Corner · 01/17/2008 (6:26 pm) · 1 replies
Hey guys, I am a little new on the modeling texturing scene. I have been looking for tutorials on the subject but none of them have been helping.
I am using MilkShape 3D to model with. I am using LithUnwrap to make a UV map with.
Here's the dilemma. When I bring the model into LithUnwrap all I get is a big blue screen with a square made of triangles.
Here is a pic of the untextured model: http://i10.photobucket.com/albums/a115/Abisbowa/Model.jpg
Here is a pic of the LithUnwrap Screen: http://i10.photobucket.com/albums/a115/Abisbowa/LithUnwrap.jpg
Am I just doing something wrong? If anyone has any pointers or links to a good tutorial that would be awesome.
-Abis
I am using MilkShape 3D to model with. I am using LithUnwrap to make a UV map with.
Here's the dilemma. When I bring the model into LithUnwrap all I get is a big blue screen with a square made of triangles.
Here is a pic of the untextured model: http://i10.photobucket.com/albums/a115/Abisbowa/Model.jpg
Here is a pic of the LithUnwrap Screen: http://i10.photobucket.com/albums/a115/Abisbowa/LithUnwrap.jpg
Am I just doing something wrong? If anyone has any pointers or links to a good tutorial that would be awesome.
-Abis
Torque Owner Lee Latham
Default Studio Name
Right now the UV"s are just all the same, and not "mapped" at all.
yeah I know...blows my mind, too, but it gets easier with time. :-)