Game Development Tools and Software
Home
Products
Torque 3D
Torque 2D
Store
Home
Genre Kits
Tools
Art Packs
Games
Community
What's New
Blogs
Resources
Forums
Dev Interviews
Made with Torque
Support
Documentation
Submit Bugs
Paid Support
Services
Education
Company
About GarageGames
Employment
Licensing
Licensing FAQ
RSS Feeds
Logo Guidelines
Contact Us
Register
Login
Cart
Game Development
Community
What's New
Blogs
Resources
Forums
Tied a particle in a player
by
Marcus Araujo
·
in
General Discussion
·
01/16/2008 (5:36 am)
·
2 replies
How can I tied a particle in a player on Torq
Torque Owner
Marcus Araujo
Default Studio Name
About the author
Recent Threads
World of warcraft shadow
Wow style shadows?
Mapping Interiors Dif
Mapping Interiors Dif
Mapping Interiors Dif
Next
Next Thread
Prev
Previous Thread
More from General Discussion
Login to reply to this thread
Torque Owner
Lee Latham
Default Studio Name
#1
01/30/2008 (12:38 am)
There's the Mounted Particle Emitter resource:
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8156
It seems like I may have recently read of another way or something....not sure, and would like to remember.
Torque 3D Owner
Caylo Gypsyblood
#2
01/30/2008 (7:47 am)
Also this
one
, I feel its more powerful and less work in the end.
Login to reply to this thread
Post a blog
Add a resource
Start a Thread
All Products
3rd Party Addons
iTorque 2D
iTorque 3D
TGE
TGEA
Torque 2D
Torque 3D Pro
Torque X
Torque Owner Lee Latham
Default Studio Name
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8156
It seems like I may have recently read of another way or something....not sure, and would like to remember.