Game Development Community

Book

by PeterB · in Torque X 2D · 01/15/2008 (6:13 pm) · 1 replies

This post I think answers my question, but...

http://www.garagegames.com/mg/forums/result.thread.php?qt=70006


I'm considering TX for my advanced class as the students are comfortable with TGB. In addition to the TDN resources, I'd like to get a book. Should we get a XNA or a C# book?

#1
01/16/2008 (5:58 pm)
I am not sure on the XNA side, as I was learning it from both the web and the sdk documentation. As for C#, you can never go wrong with this one, in my humble opinion , one of the best C# books out there.

C#

I would think they could use that as a reference , and then concentrate on a good xna book (I have not really found one out there). I think they would get more out of a good XNA book as the concepts of things like the game loop , resourcemanagement, etc are not something specific to C#. Just my two cents.