TGB Demo: Missing Fish Image of 14 frames
by Shawn Holland · in Torque Game Builder · 01/15/2008 (11:16 am) · 4 replies
Hi,
I was going through the tut's and I am on the Fish Game demo. Just after Code Sample 5.1.4 it gets you to locate the fish from the static sprites that has 14 frames. Then to find the frame with the bubble.
I don't have this sprite. I have 17 static sprites. 4 have 1 frame and 13 of them have 4 frames. None have 14 frames. And the image that it shows on the tut does not match any of my sprites.
Am I looking in the wrong place? Am I missing this sprite? If so where can I find it?
Thanks
--Shawn
I was going through the tut's and I am on the Fish Game demo. Just after Code Sample 5.1.4 it gets you to locate the fish from the static sprites that has 14 frames. Then to find the frame with the bubble.
I don't have this sprite. I have 17 static sprites. 4 have 1 frame and 13 of them have 4 frames. None have 14 frames. And the image that it shows on the tut does not match any of my sprites.
Am I looking in the wrong place? Am I missing this sprite? If so where can I find it?
Thanks
--Shawn
#2
That is the exact sprite that it is talking about. I have verified that I have added the correct resource to my project (fishArt).
I've gotten around it by using a different static sprite and made my "fish food" another scaled down fish. Seems more real IMO :)
It would seem that the 1.6 demo is missing this sprite.
--Shawn
01/15/2008 (12:47 pm)
Hi Michael,That is the exact sprite that it is talking about. I have verified that I have added the correct resource to my project (fishArt).
I've gotten around it by using a different static sprite and made my "fish food" another scaled down fish. Seems more real IMO :)
It would seem that the 1.6 demo is missing this sprite.
--Shawn
#3
01/15/2008 (1:27 pm)
If you look in the tgb/resources/fishArt/fish folder, the 14 frame image is called fishimages.png. It needs to be in KEY mode to correctly set up all frames. As Michael mentioned above, the pro version has the resource correctly set up but perhaps something is wrong with the trial.
#4
I've hadn't shut down TGB Demo until just now. When I loaded it back up the 14 frame sprite was there. Something must have been wrong the whole time it was open (2 days)
Must be some "glitch" in the resources. Seems to have resolved itself.
I still think that my small fish for food is more real then a bubble, and I'm sticking with it :P
Thanks for your quick responses!
--Shawn
01/15/2008 (2:55 pm)
Heh....I've hadn't shut down TGB Demo until just now. When I loaded it back up the 14 frame sprite was there. Something must have been wrong the whole time it was open (2 days)
Must be some "glitch" in the resources. Seems to have resolved itself.
I still think that my small fish for food is more real then a bubble, and I'm sticking with it :P
Thanks for your quick responses!
--Shawn
Torque Owner Michael Hartlef
I don't have the trial installed, only the pro version. But inside my fishgame resource, there is the 14 frame static sprite:
When you double click on it, it opens up and there is the bubble sprite at the last frame:
Make sure you have the right resource added to your project.
Cheers
Michael