Game Development Community

Is it possible to use wiimotelib for import?

by EricCartman · in Torque X 2D · 01/10/2008 (8:52 pm) · 3 replies

Hi,

I am interested in getting the wiimote to work with games in TorqueX
is it possible to control the player using wiimotelib as input?

Thanks

#1
01/11/2008 (7:30 am)
Is there are library for using the Wiimote with XNA? That would be pretty cool.
#3
01/11/2008 (6:46 pm)
This site has some wiimote code samples, http://www.wiibuilder.com
but at the moment, it's just for XNA. Not on torqueX
I want to modify the games in ToqueX to add Wiimote support
can anyone help?