Game Development Community

About scheduling

by Alexander de Hartdegen · in Torque X 2D · 01/09/2008 (6:42 pm) · 2 replies

Hi.
In TGB, there is a schedule function which we can schedule for a function to be executed after a certain time. I noticed that we can do it in Torque X by using the ITickable interface (based on the shooter tutorial). Is there any other way to do it other than the ITickable interface?

#1
01/09/2008 (7:44 pm)
Yes, there's a way to do schedules, similar to TGB. There's an examples in the Space Warrior tutorial, which uses schedules to restart the game after one player is destroyed.
#2
01/09/2008 (8:10 pm)
Thanks a lot. It works for me :-)